Unetwork Scout and Runner Explained: How to Join the Beta and Start Earning
· 16 min read · Unetwork Guide
The Scout and Runner public beta is live globally as of May 2025. This is the single biggest milestone for Unetwork license holders since the network launched, because Scout and Runner tasks are the high value task category projected to push per license earnings from ~$7 per month to approximately $48 per month. If you hold a Unetwork license (formerly known as a Unity Network license), this is what you have been waiting for.
This guide covers everything you need to know: what Scout and Runner actually is, how the Scout and Runner roles differ, what ScoutQuest is and how to submit your first call plan, the results from the alpha test, how to access the beta, and what this all means for your earnings. Whether you are an existing operator or considering getting your first license, this is the most important development in the Unetwork ecosystem right now.
If you landed here searching for "Unity Scout and Runner" or "Unity Network connectivity verification," you are in the right place. Unity Network rebranded to Unetwork in early 2026, but the technology, the licenses, and the earning model are all the same. Scout and Runner was announced under the Unity name and is now launching under Unetwork.
What Is Scout and Runner?
Scout and Runner is Unetwork's decentralized connectivity verification system. It uses a global network of license holders to verify telecom routes and call quality on behalf of telecommunications companies. In simple terms, Scouts find the phone numbers and routes that need testing, and Runners make the actual calls to verify those routes work correctly.
Telecom companies need to know whether their voice routes are delivering calls properly, whether caller ID data transmits accurately, and whether specific number ranges are reachable in different countries. Traditionally, they would pay specialized testing firms to do this work. Unetwork replaces that model with a distributed workforce of license operators who perform the same verification at a fraction of the cost, and pass the savings on as earnings.
The system is built on two complementary roles. Scouts handle the research and planning side: they identify telecom routes in their country, find the right phone numbers to test, and submit structured call plans. Runners handle the execution side: they receive approved call plans and make real phone calls to verify the routes, with results confirmed through IVR (Interactive Voice Response) verification.

This is not theoretical. The alpha test has already been completed with real participants earning real UPs. The public beta is now open to every license holder in every country. Scout and Runner is the task type that the Unetwork team has consistently pointed to as the major earnings driver, and it is now live.
Why Does Scout and Runner Matter for License Holders?
Scout and Runner matters because it is the task category that bridges the gap between current earnings (~$7 per month per license) and projected earnings (~$48 per month per license). The existing task types, Connection (telemetry), Caller ID, and SMS Verification, are valuable but limited in the revenue they generate per device. Scout and Runner adds a premium task layer where verified minutes of telecom testing command significantly higher payouts.
During the alpha, top route rates reached $0.28 per verified minute. That is substantially higher than what passive telemetry or Caller ID tasks pay. When you multiply those rates across an active operator base running verification calls throughout the day, the total earnings per license climb dramatically.

For context, here is how the current task types compare to what Scout and Runner adds:
| Scenario | Monthly per License | Monthly per Node (200) | Annual per Node |
|---|---|---|---|
| Current tasks only | ~$7 | ~$1,400 | ~$16,800 |
| Current + Scout & Runner (projected) | ~$48 | ~$9,600 | ~$115,200 |
The $48 projection is not guaranteed. It depends on telecom demand growing as expected, Scout and Runner tasks rolling out across all active regions, and operators maintaining consistent uptime. But the alpha results and the beta launch are concrete steps toward that projection becoming reality. Plan around the current $7 rate and treat Scout and Runner earnings as upside that is now actively being validated.
How Does the Scout Role Work?
The Scout role is the research and planning side of connectivity verification. Scouts do not make calls themselves. Instead, they identify telecom routes that need testing in their country, research the right phone numbers to use, and package that information into structured call plans that get submitted for approval.
Think of a Scout as a researcher who maps out what needs to be tested. They analyze which carriers operate in their region, which number ranges belong to which providers, and which routes are most likely to have issues or be most valuable for telecom companies to verify. The better the call plan, the more likely it gets approved and generates earnings for both the Scout and the Runners who execute it.
What a Scout does step by step
- Research telecom routes and carriers in their country
- Identify phone numbers and number ranges for testing
- Submit a structured call plan through the Scout and Runner platform
- Wait for the plan to be reviewed and approved
- Earn UPs when approved plans are used in live validation calls
The quality of your call plan matters. Plans that target high demand routes, include accurate number information, and cover underserved areas are more likely to be approved quickly and generate more verification activity. Scouts who invest time in proper research will outperform those who submit generic or poorly targeted plans.
How Does the Runner Role Work?
The Runner role is the execution side. Runners receive approved call plans and make real phone calls to verify that the telecom routes described in those plans actually work. The Runner's phone dials the numbers, and an IVR (Interactive Voice Response) system on the other end confirms whether the call connected properly, whether caller ID transmitted correctly, and whether the audio quality met the required standards.
Runners earn UPs per verified minute of testing. The alpha showed top route rates of $0.28 per verified minute, though actual rates vary by route and region. Runners do not need to research routes or find numbers themselves; that is the Scout's job. The Runner simply needs an active Unetwork license, a working phone, and a SIM card to execute the calls.

What a Runner does step by step
- Receive an assigned call plan from the Scout and Runner platform
- Make real phone calls to the numbers in the plan
- IVR system verifies the call connected and checks quality
- Results are recorded as verified test reports
- Earn UPs based on verified minutes and route rates
The two roles are complementary. Without Scouts, there are no call plans to execute. Without Runners, the plans never get validated. Both sides earn from the process, which creates a healthy incentive for the entire verification ecosystem.
What Is ScoutQuest and How Do You Join?
ScoutQuest is the onboarding and qualification phase for the Scout role. It is the entry point where new Scouts submit their first call plans before full live validation begins. ScoutQuest is currently live worldwide and available in every country, making this the first truly global task opportunity on Unetwork.
When ScoutQuest opens, Scouts have a 10 day window to submit their call plans. After those 10 days, the submitted plans are reviewed and approved plans move into the live validation queue where Runners begin executing them. This phased approach ensures that only quality call plans enter the system and that the verification data produced is valuable to the telecom companies paying for it.
How to submit a call plan in ScoutQuest
The ScoutQuest Submission Guide walks through the exact process. Here is the overview:
- Register as a Scout on the Scout and Runner platform
- Research telecom routes available in your country
- Build a call plan with the numbers and routes you want to test
- Submit your plan through the platform during the ScoutQuest window
- Wait for review; approved plans enter the live validation queue

Here is a quick demo showing how ScoutQuest submissions work on mobile:
The key to a strong ScoutQuest submission is research. Scouts who take the time to identify high demand routes in their country, verify that the numbers they submit are valid, and structure their plans clearly will have a much higher approval rate. Generic or untargeted submissions are likely to be rejected.
Need a Unetwork License?
Scout and Runner tasks require an active license. Claim one now and start participating in the beta.
Claim a LicenseWhat Were the Results from the Scout and Runner Alpha?
The Scout and Runner alpha ran as a closed test before the public beta and produced strong results that validate the system works at scale. A total of 327 participants joined the alpha, split between 211 Scouts and 116 Runners.
| Alpha Metric | Result |
|---|---|
| Total participants | 327 |
| Scouts | 211 |
| Runners | 116 |
| Test reports generated | ~9,000 |
| IVR verified tests | 81 |
| Total UPs distributed | 8,959 |
| Reward records | 12,200+ |
| Top route rate | $0.28/min |
These numbers tell an important story. The fact that 327 people across two roles were able to generate nearly 9,000 test reports demonstrates that the system scales. The 81 IVR verified tests confirm that the verification pipeline works end to end, from Scout call plan submission all the way through to Runner call execution and automated result confirmation.
The 8,959 UPs distributed across 12,200+ reward records means that participants were paid real, withdrawable value for their contributions. This was not a testnet exercise with pretend tokens. These were actual dollar pegged UPs that alpha participants could withdraw. That makes the beta launch even more significant: the system has already proven it works, and now it is open to everyone.
How Do You Access the Scout and Runner Beta?
Accessing the Scout and Runner Beta takes about two minutes if you already have an active Unetwork license. The entire process happens through the Unetwork app and the Connectivity Verification task.
Step by step access instructions
- Update your Unetwork app to version 1.1.5 or later. Download or update from the Google Play Store (Android) or App Store (iOS).
- Open the Task tab in the Unetwork app. This is where all available tasks appear.
- Select the Connectivity Verification task. This is the entry point to the Scout and Runner platform.
- Register as a Scout or Runner on the platform. You can choose whichever role fits your skills and availability.

If you registered as a Scout, you will also want to join ScoutQuest to submit your first call plan. Scout registration is required to access ScoutQuest, and the ScoutQuest window stays open for 10 days before approved plans go live. The sooner you submit, the sooner your plans can enter the validation queue.
If you chose the Runner role, you will start receiving call plans to execute once enough Scout submissions have been approved in your region. Runner activity depends on the volume and quality of Scout call plans, so early participation means you will be among the first to receive assignments when validated plans go live.
How Much Can You Earn with Scout and Runner Tasks?
Earning potential with Scout and Runner depends on several factors: your region, the number of available routes, how active you are, and whether you are a Scout, a Runner, or both. The alpha showed top route rates of $0.28 per verified minute, which is significantly higher than what passive tasks like Connection telemetry pay.
The projected earnings figure of ~$48 per month per license includes Scout and Runner task income on top of existing Connection, Caller ID, and SMS tasks. Here is how earnings break down by reward split at both current and projected rates:
| Split (UNO/ULO) | Operator Share at $7/mo | Operator Share at $48/mo | Increase |
|---|---|---|---|
| 50/50 | $3.50 | $24.00 | +$20.50 |
| 40/60 | $4.20 | $28.80 | +$24.60 |
| 30/70 | $4.90 | $33.60 | +$28.70 |
For a deeper breakdown of how splits work and which one is best for your situation, see our Unetwork License Splits Explained guide.
Remember that the $48 projection is not guaranteed. It represents the expected earning level when Scout and Runner tasks are fully deployed and telecom demand is at the forecasted level. The beta is the validation phase that will determine how close reality matches the projection. Current confirmed earnings remain ~$7 per month per license from existing tasks.
Which Role Should You Choose: Scout or Runner?
The right role depends on your strengths, available time, and what you enjoy doing. Both roles earn UPs, but they require different skill sets.
| Factor | Scout | Runner |
|---|---|---|
| Primary activity | Research, planning, route discovery | Making verification calls |
| Skills needed | Telecom knowledge, research ability | Availability, active phone with SIM |
| Time commitment | Upfront research, then waiting for approval | Ongoing call execution |
| Earning trigger | When approved plans are used in validation | Per verified minute of calls |
| Best for | People who know their local telecom landscape | Operators who want task based earnings |
If you know your local telecom market well, you understand which carriers operate where, and you can identify valuable routes, the Scout role will likely be more rewarding for you. If you prefer a more straightforward task based approach where you just need to be available to make calls, Runner is the better fit.
There is also value in understanding both roles even if you only choose one. Knowing how Scouts build call plans helps Runners understand what they are executing. Knowing how Runners operate helps Scouts build better, more practical plans. The two sides of the system reinforce each other.
What Do You Need to Get Started?
Getting started with Scout and Runner requires a few things, most of which you already have if you are an existing Unetwork operator.
- An active Unetwork license running on a smartphone. If you do not have one yet, you can claim a license from our directory.
- Unetwork app version 1.1.5 or later. Check your app store for updates.
- A stable internet connection for accessing the Scout and Runner platform and submitting/receiving tasks.
- For Runners: A working SIM card to make verification calls. The calls are real phone calls, not VoIP.
- For Scouts: Research skills to identify telecom routes in your country. Knowledge of local carriers and number ranges is a significant advantage.
That is it. There is no additional hardware, no special software beyond the Unetwork app, and no separate subscription. If you have a phone with a Unetwork license running on it, you can participate in the Scout and Runner Beta today.
How Does Scout and Runner Fit into the Bigger Picture?
Scout and Runner is one of five task types on the Unetwork network, but it is the one with the highest earning potential per verified activity. Here is how all five tasks fit together:
| Task Type | What It Does | Status | Effort Level |
|---|---|---|---|
| Connection (Telemetry) | Passively measures signal strength, latency, and speeds in the background | Active | None (passive) |
| Caller ID | Receives test calls to verify caller ID data transmits correctly | Active | None (automatic) |
| SMS Verification | Tests message delivery accuracy, timing, and content integrity | Active (limited) | None (automatic) |
| Scout | Research and submit telecom call plans for route verification | Beta (live) | Active (research) |
| Runner | Make real phone calls to verify telecom routes from Scout plans | Beta (live) | Active (calls) |
The first three tasks (Connection, Caller ID, SMS) are passive or automatic. Your phone does them in the background without you needing to do anything. Scout and Runner are active tasks that require your involvement, which is why they pay more. The combination of passive baseline earnings plus active Scout and Runner earnings is what produces the projected $48 per month figure.
For a complete breakdown of all task types and their earnings impact, see our How Much Do You Earn with a Unetwork License? guide.
Ready to Join Scout and Runner?
The beta is live globally. Claim a license, update your app, and start earning from connectivity verification today.
Claim a LicenseFrequently Asked Questions
What is Scout and Runner in Unetwork?
Scout and Runner is Unetwork's decentralized connectivity verification system. Scouts research and submit telecom call plans (routes and numbers to test), and Runners validate those routes by making real phone calls. Telecom companies pay for this verification data, and participants earn UPs (Unetwork Points pegged 1:1 to USD) for their work.
How do I join the Scout and Runner Beta?
Update your Unetwork app to version 1.1.5 or later, open the Task tab, and select the Connectivity Verification task. This redirects you to the Scout and Runner Beta platform where you can register as either a Scout or a Runner. ScoutQuest, the onboarding phase for Scouts, is available in every country worldwide.
What is ScoutQuest?
ScoutQuest is the onboarding and qualification phase for the Scout role. During ScoutQuest, Scouts submit call plans before full live validation begins. ScoutQuest stays open for 10 days, after which approved plans are used for live Scout validation calls. It is available in every country.
How much can you earn with Scout and Runner tasks?
Top route rates during the alpha reached $0.28 per verified minute. Scout and Runner tasks are projected to increase per license earnings from the current ~$7 per month to approximately $48 per month, though actual earnings depend on region, route availability, and participation levels.
What is the difference between a Scout and a Runner?
Scouts research telecom routes in their country and submit call plans with numbers to test. Their job is planning and route discovery. Runners execute the validated call plans by making real phone calls to verify those routes. Their job is on the ground validation. Both roles earn UPs for successful contributions.
What were the results of the Scout and Runner Alpha?
The alpha had 327 participants, including 211 Scouts and 116 Runners. They generated approximately 9,000 test reports with 81 tests confirmed through IVR verification. A total of 8,959 UPs were distributed across more than 12,200 reward records.
Do I need a Unetwork license to participate?
Yes. You need an active Unetwork license running on a smartphone with the Unetwork app version 1.1.5 or later. The Connectivity Verification task that gives access to the Scout and Runner Beta platform appears in the Task tab of the app.
Is Scout and Runner available in my country?
Yes. ScoutQuest and the Scout and Runner Beta are available globally in every country. However, actual task volume and earning potential will vary by region depending on local telecom demand and the number of routes available for verification in your area.
Sources
- Unetwork Scout and Runner Alpha results and beta announcement
- ScoutQuest Submission Guide (official documentation)
- Unetwork app v1.1.5 release notes